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Retro Computer

Retro Computer
This 3D render is based on a concept by Davey Perkins.
I took on this project as a personal challenge to push my skills in both complex modeling and detailed texturing.
The model is fully game-ready and optimized for use in any game engine.
Modeled in Maya, textured in Substance Painter, and rendered in Marmoset Toolbag.

Turntable

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Polycount

Textures

Textures